package com.lineage.william;

public class L1PowerItem {
  public int itemid = 0;
  
  public String powername;
  
  public String type;
  
  public int powercount = 0;
  
  public int probability_unequi = 0;
  
  public boolean unequipment = false;
  
  public int probability_polyid = 0;
  
  public int polyid = 0;
  
  public int polyid_time = 0;
  
  public int probability = 0;
  
  public int skill_id = 0;
  
  public int target_to = 0;
  
  public int addMaxHP = 0;
  
  public int addMaxMP = 0;
  
  public int add_hpr = 0;
  
  public int add_mpr = 0;
  
  public int add_str = 0;
  
  public int add_con = 0;
  
  public int add_dex = 0;
  
  public int add_int = 0;
  
  public int add_wis = 0;
  
  public int add_cha = 0;
  
  public int add_sp = 0;
  
  public int add_ac = 0;
  
  public int m_def = 0;
  
  public int hit_modifier = 0;
  
  public int dmg_modifier = 0;
  
  public int bow_hit_modifier = 0;
  
  public int bow_dmg_modifier = 0;
  
  public int double_dmg_chance = 0;
  
  public int addDamageReductionByArmor = 0;
  
  public int gif = 0;
}
